![]() Published By: Mindscape Inc., Strategic Simulations, Inc. Spelljammer: Pirates of Realmspace - 1992Įye of the Beholder III: Assault on Myth Drannor - 1992ĭeveloped By: DreamForge Intertainment, Inc. Published By: Strategic Simulations, Inc.ĭeveloped By: Strategic Simulations, Inc.Įye of the Beholder II: The Legend of Darkmoon - 1991 (SSI)ĭeveloped By: Strategic Simulations, Inc. Published By: Strategic Simulations, Inc. The only thing I can be credited with is compiling the list and posting it. Yes, you'll be credited (but not payed, sorry).įor the record, I do not take credit nor responsibility for the contents of the following list, or of content in the links presented. If you feel there's a good page out there that broadens the scope of the information presented here, or have additional info that's more accurate than what was posted here, post the link and I'll update the master list. The list isn't an ultimate resource most information for the older games is hard to find at this point, and it's quite possible I haven't remembered and compiled every game. But instead of focusing on the present, I thought it might be a nice idea instead to make a post focusing on the lore of all the Dungeons and Dragons titles released solely for the PC in the past.Īs such, following are a list of D&D-licensed games for the PC, accompanied by links to off-site pages with information for each game. With the announcement of Obsidian handling Neverwinter Nights 2, and with Dungeons and Dragons celebrating 30 years of existence, D&D is once again in the spotlight. Myth Drannor always was like the most tremendous and terrific adventure place in all of the Realms.Ok, so today I found myself with some little extra time and decided to waste it. That game is left too short, in my opinion, for all the possibilities that Myth Drannor gives for a DM (and the player). Yes, my module is a totally independent history from Pool of Radiance. Nonetheless, I may yet try this one, I do love such large projects and yours look really cool at that. Naturally, I thought it's the recreation of it. Ey, and the Ed Greenwood novel, "Spellfire" that places some part in the ruins of MD :) I see, well truth be told, I was looking for a remake of the mentioned and found your mod. Also, of my beloved games of BG, BG2, etc. I based my module (lore, etc) in the old 2ed Forgotten Realms supplements that enriches my own vision of Myth Drannor. However, the game is too "low level" -encounters, etc- compared with mine. Originally posted by Peistor2:Thank you :) By the way, are you talking about "Pool of Radiance, Ruins of Myth Drannor" for PC? I liked it in its day, and take some ideas and contextual things from it. This is for what I love this game so much :) And with the incredible custom content that the great artists of the community had created over the years (and a reworked version, like this EE) you can virtually create any history that you have in your mind. The game, also was birth in an age (20 years ago) in what the tools are enough simple to play with them with no special skills, only intuition. That the developers give you the tools that they used to make, and that the game allows to create your own content for it. ![]() And Neverwinter Nights allow me to do so. After all, maybe I wanted only to create the game I alwasy wanted to play. This begin only as a divertiment and a way to disconect years ago, when I was finishing my Ph.D, but over time the module has become very big and ambitious. And I wanted to do a version in english too, so the majority of people can play :) I wanted the module to be perfectly finished before the last month of the year. And overall the module is in spanish and made exclusively for my main character, a neutral evil fighter/rogue 23/17, so I have to rework the dialogs before I publish it. I need to create a few more areas and begin the tests about bugs, things that I have forgot, more dialogs, etc. My idea in the first time, when I begin this, is that the history was placed after the events of Hordes of the Underdark, so this will be a module for epic levels. The companion you will have is Aribeth, her pure evil version ) and all of her dialogues are done, the one liner dialogs and a bit of romance (if you could call romance with a daughter of Hell like her P). The module are playable now, the main quests are finished, all the main NPCs, encounters and areas. Next week I will actualize the screens page. ![]() Anyway, these screenshots was taken a lot of months ago today, with the module nearly finished, the areas you see in the images are a lot more detailed and complex today.
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